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[ GAME OF THRONES ASCENT BUILD CALCULATOR 1.8.2]


Overviews:ItemsBuildings
Item types:Body
Body
Boon
Boon
Companion
Companion
Consumable
Consumable
Drink
Drink
Hand
Hand
Medicine
Medicine
Unit
Unit
Seal
Seal
Item qualities:CommonUncommonRareLegendaryPeerless

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Most of the item sell values were provided by Marchon Ward, Orys Lothston and Augustus! Thanks a lot !

Click on an item to calculate the resources you need to build it!
Or select a building or item type/quality.

Item Name:Building:Item Stats:Description:Sell value:
? Stone
Stone
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
A solid material, good for buildung
2 Silver
? Horse
Horse
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
A steef or draft animal
2 Silver
? Iron
Iron
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
A hard metal, used in peache and in war
2 Silver
? Fish
Fish
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
Catch of the day2 Silver
? Fur
Fur
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Warm and soft
2 Silver
? Smallfolk
Smallfolk
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Lives life one day at a time
2 Silver
? Ore
Ore
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Precious metals may be within
2 Silver
? Wood
Wood
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Versatile material
2 Silver
? Cloth
Cloth
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
Textiles for garments and whatever else is needed
2 Silver
? Grains
Grains
Village Center
Village Center
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
A basic resource
A staple food
2 Silver
? Steel
Steel
Adventure
Adventure
ResourceResource Uncommon
Battle 0 Trade 0 Intrigue 0
An enhanced resource
Harder and sharper even than iron
2 Silver
? Hard Wood
Hard Wood
Adventure
Adventure
ResourceResource Uncommon
Battle 0 Trade 0 Intrigue 0
An enhanced resource
Sturdy hardwood that never disappoints
2 Silver
? Dyed Textile
Dyed Textile
Adventure
Adventure
ResourceResource Uncommon
Battle 0 Trade 0 Intrigue 0
An enhanced resource
Richly dyed fabric from afar
2 Silver
? Fine Wood
Fine Wood
Adventure
Adventure
ResourceResource Uncommon
Battle 0 Trade 0 Intrigue 0
An enhanced resource
Delicate softwood exquisite for carving
2 Silver
? Weirwood
Weirwood
Adventure
Adventure
ResourceResource Rare
Battle 0 Trade 0 Intrigue 0
An enhances resource
From a bone white weirwood tree
2 Silver
? Precious Ore
Precious Ore
Adventure
Adventure
ResourceResource Uncommon
Battle 0 Trade 0 Intrigue 0
An enhanced resource
Valuable metal mined from the earth
2 Silver
? Lead
Lead
Adventure
Adventure
ResourceResource Uncommon
Battle 0 Trade 0 Intrigue 0
An enhanced resource
Heavy metal to add weight and substance
2 Silver
? Random Uncommon Resource
Random Uncommon Resource
Alchemists' Guild
Alchemists' Guild
ResourceResource Uncommon
Battle 0 Trade 0 Intrigue 0
Gain one random uncommon resource or black ash2 Silver
? Dead Weirwood
Dead Weirwood
Adventure
Adventure
ResourceResource Rare
Battle 0 Trade 0 Intrigue 0
An enchanced, special resource
From a bone white, dead weirwood tree
2 Silver
? Random common or uncommon resource
Random common or uncommon resource
Fishery
Fishery
ResourceResource Common
Battle 0 Trade 0 Intrigue 0
Gain one random resource, small chance of an uncommon resource2 Silver