Name | Description | Clicks | Get it |
Diablo IV - Gaping Crevesse - Tormented Echo of Duriel, Maggot King |
The Tormented Echo of Duriel, Maggot King is one of the powerful boss monsters that you can summon in any of the Torment difficulty levels. I needed a few attempts to beat it.
It can be found in the Gaping Crevesse, which is located in Hakan's Oasis in the Kehjistan region.
To summon Duriel you need 2 Mucus-Slick Eggs and 2 Shards of Agony.
Defeating Duriel grants you powerful equipment. |
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Diablo IV - Hall of the Penitent - Tormented Echo of Grigoire, the Galvanic Saint |
The Tormented Echo of Grigoire, the Galvanic Saint is one of the powerful boss monsters that you can summon in any of the Torment difficulty levels.
He can be found in the Hall of the Penitent, which is located in the Orbei Monastery in the Dry Steppes. Defeating him grants you powerful equipment.
You need 12 Living Steel to summon him.
You also have to beat him for for the "Lair: Grigoire, the Galvanic Saint" whisper. |
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Diablo IV - Hanged Man's Hall - Tormented Echo of Andariel, Maiden of Anguish |
The Tormented Echo of Andariel, Maiden of Anguish is one of the powerful boss monsters that you can summon in any of the Torment difficulty levels. I needed a few attempts to beat her.
She can be found in the Hanged Man's Hall, which is located in Silent Expanse in the Scouring Sands area in the Kehjistan region.
Defeating her grants you powerful equipment. |
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Diablo IV - Vessel of Hatred - Kichuk Stronghold |
Chakhir is one of the new strongholds in Nahantu that were added with the Vessel of Hatred addon.
You need to finish this Stronghold for the "Deeds of a Champion" quest, that is available after finishing the main story line of Vessel of Hatred.
To progress you have to free villagers in Kichuk and then defend the stronghold against a Lacuni horde. Afterwards you need to visit the nearby cave, defeat the first boss "Deweller in the Dark" and destroy pillars to collapse the cave. Then you have to escape and finally fight against the boss "Kirma, ascended". |
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Diablo IV - Path to Hatred - Echo of Lilith / Uber Lilith |
The Echo of Lilith, Hatred Incarnate/Mother of Mankind is one of the powerful boss monsters that you can summon in any of the Torment difficulty levels. She is also called Uber Lilith, because she packs quite a punch. It took me several tries to beat her as well, because sometimes she just doesn't want to die...
She can be found in the Path to Hatred. You have to interact with Lilith's Blood Petals in Nevesk to enter the path.
Defeating her grants a new mount and powerful equipment. |
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Diablo IV - Vessel of Hatred - Iron Cenotaph Dungeon |
Iron Cenotaph is one of the Dungeons you can explore in Diablo 4: Vessel of Hatred. The player has to explore the dungeon, fight hordes of enemies and in the end has to defeat the boss monster "Seething Hivemaster". I decided to visit this dungeon as part of the "Deeds of a Champion" quest, that starts after finishing the main story of Vessel of Hatred. You have to complete three dungeons for "Deeds of a Champion", so this is one of the three.
The entrace to the Iron Cenotaph is located in the Spiritcall Forest in Nahantu. |
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Diablo IV - Vessel of Hatred - Seething Underpass Dungeon |
Seething Underpass is one of the Dungeons you can explore in Diablo 4: Vessel of Hatred. The player has to explore the dungeon, fight hordes of enemies and in the end has to defeat the boss monster Carapace. I decided to visit this dungeon as part of the "Deeds of a Champion" quest, that starts after finishing the main story of Vessel of Hatred. You have to complete three dungeons for "Deeds of a Champion", so this is one of the three.
The entrace to the Seething Underpass is located in Lower Kurast. |
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Diablo IV - Vessel of Hatred - Siege of Chakhir Ruins Legion Event |
There is a new type of Legion event in Nahantu called "Siege of Chakhir Ruins". It takes place in Chakhir in the western parts of Nahantu. You have to conquer the Chakhir first, though.
This event differs from the usual Legion events.
The players must protect four "Wards of the Wild" which are located in Chakhir for a certain amount of time. After this the Herald of Invasion arrives with a bunch of stronger minions. And then it's looting time. :) |
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Diablo IV - Vessel of Hatred - Tomb of Akarat |
The Tomb of Akarat is the final dungeon to finish the Vessel of Hatred storyline. The player travels together with Eru and Neyrelle through the Ahe Oroboh to reach Seta O-Akha. There they have to defeat a Dread Captain until they finally reach the Tomb of Akarat, where Mephisto is hiding. This finishes the "In His Footsteps" quest and starts "All Good Things". They search the Tomb for the Burial Chamber. There they find the body of Akarat, but Eru betrays them and joins forces with Mephisto.
The Harbinger of Hatred appears. The player has to defeat it together with Akarat and Neyrelle. And with this, the main story of Vessel of Hatred is more or less over. :)
There are a few dialogues afterwards and then the end game starts with new dungeons, tougher enemies and so on.
Thanks for watching! |
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Diablo IV - Vessel of Hatred - Ancient's Seat / Tormented Echo of Lord Zir |
The Tormented Echo of Lord Zir is one of the powerful boss monsters that you can summon in any of the Torment difficulty levels. It can be found in the Ancient's Seat in the Darkened Way in the Fractured Peaks.
You need 12 Exquisite Blood to summon him.
These uber bosses drop summoning items for other bosses as well as equipment. |
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Diablo IV - Vessel of Hatred - Glacial Fissure / Tormented Echo of The Beast in the Ice |
The Tormented Echo of The Beast in the Ice (also called Tormented Beast in the Ice) is one of the powerful boss monsters that you can summon in any of the Torment difficulty levels. It can be found in the Glacial Fissure in the Desolate Highlands, Fractured Peaks, south of Kyovashad.
You need 12 Distilled Fear to summon it.
These bosses drop summoning items for other bosses as well as equiptment. I needed several tries to defeat it, but in the end managd to do so. :) |
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Diablo IV - Vessel of Hatred - Burned Knight Encampment |
Maka, Neyrelle and the player are looking for Eru in the "Burning Crusade" main quest. He has been brought to the Burned Knight Encampment by the Burned Knights. After they found him, Eru urges the player to leave. But they disagree and the player ventures forward to rid the world of Urivar. But first they have to defeat the Knight Captain Eckhard to open the gate leading to Urivar. After defeating him the cruelty of the Burned Knights is finally over and Prava can take back the church.
But it came with a cost... While the player was fighting against Urivar, Neyrelle lost control and killed Maka, leaving Eru broken and disheartened. |
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Diablo IV - Vessel of Hatred - Dedicants Cache |
The player has to visit Dedicants Cache for the "Living Memory" main quest line in Vessel of Hatred. This can be found in Dedicant's Retreat in Nahantu. Neyrelle is following the player into the cache. Together they search it for information regarding Akarat's tomb. They find sketchs, letters and parchments. They mention that the tomb might be in Samuk, so that's the next place Neyrelle and the player plan to visit. We also learn more about how Neyrelle came to know Akarat. |
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Diablo IV - Vessel of Hatred - Nyamoyo's Rift |
Nyamoyo's Rift is a dungeon in Kanahas River Basin the player has to visit for the "The Bestial Soul of Teganze" quest in Diablo 4 - Vessel of Hatred. Abasi joins the player in exploring the Rift. Together they want to reach the Sanctum of Nyamoyo where Abasi wants to performs Nyamoyo's rtual. While Abasi is busy with the ritual the player has to defend him. There he offers his heart and Nyamoyo takes it. |
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Diablo IV - Vessel of Hatred - Artificer's Realm Tier 20 - The Pit Torment 1 |
With season 6 and Vessel of Hatred a new way to reach higher difficulty levels was introduced. You no longer have to beat capstone dungeons to reach higher difficulty levels. The levels also became new names and now align more with what we know from Diablo 3.
To reach Torment 1 and beyond difficulty levels, you now have to beat a new dungeon: "The Pit of the Artificers" or also called "Artificer's Realm - The Pit".
Not only that, but the Pit also let's you upgrade your Glyphs, so it is a very important dungeon.
Completing a tier with lots of time to spare can unlock up to +5 tiers for you to run next. If you finish a run with 4-6 minutes left, you skip two level and unlock an additional tier. Additionally, if you defeat the boss with 6+ minutes left on the timer, two additional Tiers will unlock.
Beating Tier 20 makes the Torment 1 difficulty available, 35 Torment 2, 50 Torment 3 and 65 Torment 4.
This video here shows a Tier 20 run, where I successfully finish and become eligible to access Torment 2 afterwards. |
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Diablo IV - Vessel of Hatred - Kurast Undercity Cave District |
The Kurast Undercity is both a dungeon and a quest. The player has to visit the Undercity's Temple District during the "Undercity: Starving Pride" quest. You have to defeat "Longtooth, the Wretched" in the Temple District to finish the quest. While entering the the Undercity, you can pay a tribute (for example the Tribute of Growth) at the Undercity Spirit Brazier in Upper Kurast in Nahantu. Optionally you can also offer a bargain which give you more equipment during the dungeon. |
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Diablo IV - Vessel of Hatred - Kurast Undercity Temple District |
The Kurast Undercity is both a dungeon and a quest. The player has to visit the Undercity's Temple District during the "Undercity: The Promise" quest. You have to defeat "Yoche, the Golden" in the Temple District to finish the quest. While entering the the Undercity, you can pay a tribute (for example the Tribute of Growth) at the Undercity Spirit Brazier in Upper Kurast in Nahantu. Optionally you can also offer a bargain which give you more equipment during the dungeon. |
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Diablo IV - Vessel of Hatred - Ennead's Folly Dungeon |
Ennead's Folly is a short dungeon the player has to visit for the "Undercity: The Promise" quest in Vessel of Hatred. There you have the explore the Mage Clan Ruins and defeat the Golden Snakes at the end of the dungeon. In the Chamber of Scales you find a Snake Fang Dagger and an Ancient Grimoire which you have to bring to Sihek in the Kurast Reaches. |
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Diablo IV - Vessel of Hatred - Kurast Undercity Ziggurat District |
The Kurast Undercity is both a dungeon and a quest. The player has to visit the Undercity's Ziggurat District during the "Undercity: The Specter of Travincal" quest. You have to defeat Alia, Kurast's End in the Ziggurat District to finish the quest. To enter the Undercity, you habe to player an tribute (for example the Tribute of Growth) at the Undercity Spirit Brazier in Upper Kurast in Nahantu. Optionally you can also offer a bargain which give you more equipment during the dungeon. |
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Diablo IV - Vessel of Hatred - The Kurast Undercity |
The Kurast Undercity is both a dungeon and a quest. During the quest the player visits the Kurast Undercity. Afterwards the player will be allowed to visit the dungeon at will. The quest is given by Councilor Sihek, who is investigating a strange sickness that is spreading across the wildlife in Nahantu and now also threatens the city of Kurast itself. |
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Diablo IV - Vessel of Hatred - A Deeper Sickness |
After defeating Ah Bulan Eru and the Wanderer talk. Afterwards they decide that it is time to visit the Durance of Hate again in search of Neyrelle. Akarat guides them through the dungeon. In there they also learn more about Akarat. It seems that he didn't even want to be worshipped, but his followers made him god-like until he finally accepted their preyers. When they find Neyrelle, she is tortured by several demons. But with the help of the Spirit of Akarat they can defeat them. They feed Ah Bulans heart to her which steels Neyrelles spirit to withstand Mephisto again. |
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Diablo IV - Vessel of Hatred - Spirit Realm / Across the Threshold |
The player visits the Spirit Realm during the main story line of Vessel of Hatred. The "Forgotten Gods" quest opens the portal to realm and the "Across the Threshold" let's the player explore it together with Eru and Maka in search of Ah Bulan, the Mender of Veils. Ah Bulan hopefully can help Neyrelle to fight against Memphisto. But when they finally reach Ah Bulan, he has already been corrupted by demons. There is no other choice but to kill him. Eru extracts his heart afterward to give it to Neyrelle. |
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Diablo IV - Vessel of Hatred - Of Souls and Spirits Legion Event |
There is a new type of Legion event in Nahantu called "Of Souls and Spirits". It takes place in Viz-jun in the northern parts of Nahantu. This event however differs from the usual Legion events.
Players must escort several Basins of Souls through the area and allow them to collect souls. Waves of demons appear and attack the Basins. The players have to protect them in order to succeed. After all Basins have been escorted, a final boss (a Soul Hoarder) spawns. Depending on how many Basins succeeding, the amount of loot afterwards will differ. |
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Diablo IV - Vessel of Hatred - Fortress of Hatred Dungeon |
During the "Darkening Cloud" main quest in the Vessel of Hatred storyline, the player receives an invitation from Mephisto to his Fortress of Hatred. He opens a fiery portal and with that the player lands in the fortress. There they find Neyrelle who is nearly at her wits end. Mephisto calls forth several waves of enemies which need to be defeated. He tries to get the player to join his side, but the player refuses. Neyrelle und Mephisto leave and the player talks to Eru again. Afterwards the "Forgotten Gods" quest starts. |
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Diablo IV - Vessel of Hatred - Beast Graveyard Dungeon |
The Beast Graveyard is located in the Field of Giants in Nahantu. The entrance is in the Beast Fate Wilderness.
You have to visit this dungeon for the "Deafened Mourning" sidequest. For this quest you have to collect the Iron Horn from a rhino inside the graveyard. This can easily be done simply by playing throug the dungeon. Afterwards you have to return to Wak'Lan and give him the horn.
I suggest finishing the dungeon by slaying Blackmailer, while you are there, though. :)
You can find him at the Rancid Point. |
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Diablo IV - Vessel of Hatred - Dark Citadel - Dominion of Zagraal Dungeon |
The Dominion of Zagraal is the last of three wings in the Dark Citadel, the new area for high-end content. These dungeons are quite challanging, especially the boss fights. The bosses involve various strategies the players have to follow. These dungeons cannot be completed alone - you need to have at least two players, although four are recommended.
The Dominion of Zagraal uses Soul Siphons, where you have to stay near them in order to charge them. And there are now Spell Guardians, which have to be defeated. They drop a Counterspell which needs to be used to reflect Soul Orbs back to where they came from.
The same mechanics are applied to the boss (Zagraal, the Eternal). Soul Siphons have to be charged and then the Ritual Sigils need to be dispelled by using the correct Sigil with the correct Ritual. Then Zagraal starts shooting out Soul Orbs. You have to defeat a Spell Guardian, grab his Counterspell and shoot the orb back to Zagraal. Then you are brought to the Realm of Oblivion where you can do damage against him. Then you have to activate the Conduit by standing on the plates near it to get back, slay countless enemies to activate the Soul Siphons. Repeat until he is defeated. :) |
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Diablo IV - Vessel of Hatred - Dark Citadel - Labyrinth of Souls Dungeon |
The Labyrinth of Souls is one of three wings of the Dark Citadel, the new area for high-end content. These dungeons are quite challanging, especially the boss fights. The bosses involve various strategies the players have to follow. These dungeons cannot be completed alone - you need to have at least two players, although four are recommended.
The Labyrinth of Souls uses lots of barriers and portals. The barriers can be removed by standing on the nearby platforms or by defeating Barrier Guardians.
The same mechanics are applied to the boss (Lorzuul, the Gorger). Barriers need to be removed by defeating the Barrier Guardians. There you can obtains Sigils of Bindings and Ward Stones which need to be used at the Soulbound Pedestrals. Meanwhile one player has to stick to Lorzuul and defeat the Aimless Souls to avoid Lorzuul powering himself up. |
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Diablo IV - Vessel of Hatred - Dark Citadel - Enclave of Strife Dungeon |
The Enclave of Strife is one of three wings of the Dark Citadel, the new area for high-end content. These dungeons are quite challanging, especially the boss fights. The bosses involve various strategies the players have to follow. These dungeons cannot be completed alone - you need to have at least two players, although four are recommended.
The Enclave of Strife has a gateway teleporting feature. The boss (Gorschak) becomes invulnerable after losing a certain amount of health. Then Realm Guardians spawn. These need to be defeated and then the group has to stand on the gateway platform to activate it. At least one player has to use the gateway, defeat the Ward Guardians there and obtain their Ward Stones. These have to be inserted into the Sealin Wards, which then spawns of Fragmented Soul of Gorschak. After defeating it, pick up the Soul Essence. Then the group on the other side has to reopen the gateway again. The players, who moved through the gateway, can then return, insert the Soul Essence and put it into the Conduit of Souls.
This has to be repeated until Gorschak has been defeated. As you can see in the video, my group (a random group put together by the party finder) has been struggling quite a lot with this. But in the end we managed to beat him. |
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Diablo IV - Vessel of Hatred - Ancient Nexus Stronghold |
The Ancient Nexus is one of the three new strongholds in Nahantu that were added with the Vessel of Hatred addon. The Ancient Nexus also needs to be conquered - as all other strongholds. But this is done in a matter of minutes and poses no real challange. The Ancient Nexus is a new hub that is used to enter the Dark Citadel dungeons - three dungeons that are meant for endgame players. They can also be completed in a group of at least two players (four are recommended though) and prove to be quite challenging. Especially the bosses have new mechanics that require the players to work together. EG some players go through a portal and do some stuff there and the players who stayed behind have to reopen the portal when the players, who went trhough, have finished. There currently is a community challange running. The more players finish the Dark Citadel, the more rewards everyone will get. So hop in! |
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Diablo IV - Vessel of Hatred - Chakhir Stronghold |
Chakhir is one of the three new strongholds in Nahantu that were added with the Vessel of Hatred addon.
And I must say: The strongholds are way more difficult than in the base game. Especially the boss fights are challenging. In a group the fights are probably a lot easier, but I tried to beat them solo. After dieing several times during the boss fight I got lucky and the boss bugged out and didn't do anything anymore.
The boss fight actually is fighting two bosses - the brothers Skerg und Sinerat. If you defeat one of them, the other one is completely healed and can then deal both poison and fire damage. I tried to finish them off at the same time, but unfortunately didn't manage to do that. |
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Diablo IV - Vessel of Hatred - Aldkin Companion Quest |
Aldkin, the Cursed Child, is one of the companions the player can get in Diablo IV - Vessel of Hatred. The player gets the "A Nameless Mystery" quest and finds Aldkin in the Covert Passage below the Path of Reckoning in Nahantu. Aldkin can transform into a demon and seems to be half a demon himself. When the player first encounters him, he runs away. The player follows him into the Diregloom Jungle in Nahantu, then through the Sunless Holt to finally reach Chosah Manor. There they enter an Abandoned Ruin and finally befriend Aldkin, who can from thereon be taken as a companion to travel alongside the player. |
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Diablo IV - Vessel of Hatred - Kurast Undercity Dungeon |
The Kurast Undercity is a story-related dungeon. The player has to visit it to continue with the storyline (Fundament of Faith quest) of the Vessel of Hatred addon. The Kurast Undercity is an old city below Kurast, the main hub in Nahantu. The player visits the Undercity to find information regarding the spirit Ah Bulan. After fighting through the ancient sewers aqueducts, the player finally reaches the Forgotten Chamber, where they find a mosaic on the ground. Ormus as talking about this, but unfortunately it is incomplete. Luckily the missing centerpiece isn't far away, but it's guarded by enemies. After defeating them and placing the missing piece into the mosaic, new enemies pop up, including the Awoken Dead boss monster. After defeating it as well, Eru und Maka will have a look at the mosaic and then decide, that another talk with Ormus is due. |
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Diablo IV - Vessel of Hatred - Burned Knight Trial Dungeon |
The Burned Knight Trial is a quest-related Dungeon the player has to visit for the "The Witness" quest. In the previous quests the player meets Chairul, who has been captured by the Burned Knights. It seems that new Burned Knights are brought into the order by sacrificing other people. Chairul himself wanted to become a Burned Knight and now has been made the sacrifice. The player can interrupt the ritual and defeat the Burned Knights, but unfortunately it is too late for Chairul. |
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Diablo IV - Vessel of Hatred - Temple of the Profane Dungeon |
Temple of the Profane is one of the new dungeons, that we introduced with the Vessel of Hatred addon. It is located in Nahantu and needs to be visited for the "Tenets Of Depravity: Scion of Blasphemies" quest. This is the final quest in the "Tenets Of Depravity" questline where the player has to defeat Captain Kharov in the "Temple of the Profane" dungeon. |
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Diablo IV - Vessel of Hatred - Durance of Hate Dungeon |
Durance of Hate is a dungeon the player has to visit for the main story quest "The Heart of All Rot" of Vessel of Hatred. The player and Eru enter the Durance of Hate in Travincal to search for Neyrelle. Mephisto was imprisoned here - until he was defeated in act 3 of Diablo 2.
After fighting countless enemies in the Durance of Hate the two of them finally find Neyrelle - and Mephisto. Neyrelle doesn't seem to can hold out much longer. She gives everything to contain Mephisto, but he is getting stronger and is slowly corrupting her. Then an army of Hollows assault Eru and the player, including a very strong Hollow called Vesicator.
And then even Akarat shows up in his spirit form, telling the player to look for another spirit named Ah Bulan, who can hopefully help Neyrelle. |
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Diablo IV - Vessel of Hatred - Subo Companion Quest |
Subo is one of the new companions that were introduced with Vessel of Hatred. To get himto join you on your quest, you need to first find him on Ottvik's Travail with the "A Feather on the Scale" quest. You have to follow him into the Smuggler's Bunker where he inerrogates a captured bandit. Meanwhile you have to defeat several waves of attacking bandits who want to free their comrade. The bandit talks and points to the Windswept Altar below the Reach of Adulation. After fighting through the dungeon you finally meat the Bandit Ringleader, who turns out to be a cultist.
He gets killed by Subo, but then transforms into Avashta, a Malformed Serpent. After beating the boss, Subo accepts to join you on your quest. |
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Diablo IV - Vessel of Hatred - Varyana Companion Quest |
Varyana is one of the new companions that were introduced with Vessel of Hatred. To get her to join you on your quest, you need to first find, free and then beat her in the Fetid Larder in the Galtmaa Bushland. She was a cannibal but decided to quit eating humans (how nice of her :) ). For this she was chased out of her clan.
She now wants to defeat her old clan mates. First Grelkar the Craven and then Zolmog the Tyrant King. And after doing this she finally joins you on your quest. |
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Diablo IV - Vessel of Hatred - Story Start - Rekindled Faith |
Rekindled Faith is basically the quest where the story of Vessel of Hatred really starts. In the Cathedral of Light in Kyovashad the player witnesses the remains of a burned of a man. He was burned for apparantly helping the player during the story of the Diablo 4 main game. Reverend Mother Prava takes his confession and wants to accept him back into the flock.
However a new character - Urivar - comes forth. Apparantly he is a survivor from the assault on Lilith during the end of Diablo 4. He has taken over huge parts of the Church of Light and seems to be a lot harsher. Anyone who is deemed a heretic or an unbeliever is burned. And even the player is hunted by them.
After watching the cinematic the "Rekindled Faith" quests ends and "Pursuit of Justice" starts. |
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Diablo IV - Vessel of Hatred - Realmwalker + Seething Realm |
A new mechanic was introduced with Vessel of Hatred and Season 6 of Diablo 4. So called 'Realmwalkers' are wandering around. To defeat them you have to beat several waves of enemies while hunting down the Realmwalker. After beating the waves the Realmwalker becomes vulnerable for a short time. After that you have to defeat more waves until they become vulnerable again. If you defeat the Realmwalker, they open a portal to the Seething Realm. This is a new type of dungeon where you can use Realm Gates to choose the path forward. Finishing the dungeon will drop a new type of elixir called Seething Opals. These give you huge boosts - 15% more XP and other effects like increased drops of gold or equipment. |
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Diablo IV - Vessel of Hatred - Spiritborn Character Creation |
The first Diablo IV addon - Vessel of Hatred - was just released. And with it comes a new character class - the Spiritborn. These fierce warriors from the jungle of Nahantu (a new region introduced with the addon) have an interesting playstyle, or rather styles. They feature different aspects which lead to totally different playstyles. And the aspects can be mixed so that the player can create a totally unique style.
This video shows the character creation of a female Spiritborn as well as the new intro movies. |
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Diablo IV - Season 5 - Burning Hells: Realm of Hatred |
After failing to piece together Sankekur Locran sees no other way, but to travel to the Burning Hells directly in order to stop the Lord of Hatred - Mephisto. The player joins him in this fight. It seems that they're partially successful. They managed to delay the return of Mephisto, but nothing more.
And we all know that there will be a Diablo 4 addon soon and that it will be about Mephisto. So I assume that we've delayed Mephistos return until the addon. |
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Diablo IV - Season 5 - Black Tomb Dungeon |
The player goes to the Ruins of Rakhat keep with Locran. Locran opens the Horadric seal for the Foul Undercrypts where they hope to find the Black Tomb. There they hope to find Sankekur, a former Zakran priest, who served as Mephisto's host. But first they have the find the remains of him. It looks like that he was chopped in many pieces, which Locran and the player have to gather first. Luckily they all seem to be in this dungeon - except for one. Locran has an idea on how to compensate that - but see for yourself. |
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Diablo IV - Season 5 - The Dúlra Breach Dungeon |
Breaches are a new type of dungeons that were introduced with season 5 (Season of the Infernal Hordes). These are relatively short, but offer constant action and provide a good way to farm XP, loot and Mother's Gifts (which can be exchanged for more loot).
In these dungeons you gather Aether which can be used to open boxes with loot after defeating the boss of the dungeon.
The player visits "The Dúlra Breach" for the "An Old and Angry Wound" season quest. The quest introduces this new type of dungeon. |
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Diablo IV - Season 5 - The Omath Breach Dungeon |
Breaches are a new type of dungeons that were introduced with season 5 (Season of the Infernal Hordes). These are relatively short, but offer constant action and provide a good way to farm XP, loot and Mother's Gifts (which can be exchanged for more loot).
In these dungeons you gather Aether which can be used to open boxes with loot after defeating the boss of the dungeon.
The player visits "The Omath Breach" for the "The Past Begind Us" season quest. The quest introduces this new type of dungeon. Don't make the same mistake as me and take the 20 Aether box at the end. :) |
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Diablo IV - Season 4 - Necrotic Tomb Dungeon |
The Necrotic Tomb is the final dungeon for the seasonal questline in the fourth season of Diablo IV. After investigating the missing Iron Wolves Soudeh also feels the call of a demon. But instead of giving in she takes the player with her to defeat the demon. The two meet in front of the Necrotic Tomb. In the tomb they finally meet the Blood Maiden Exsari and have to fight her. |
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Diablo IV - Season 4 - Accursed Ritual |
Accursed Rituals are a new feature which were introduced in the fourth season of Diablo 4. During a Helltide you may find ritual sites where you have to place three Baneful Hearts. This starts the ritual and waves of demons spawn. After a certain the ritual finishes and a Blood Maiden appears. Defeating her will give lots of loot. |
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Diablo IV - Season 4 - Pine Passage Dungeon |
The player has the mission to search for a missing Iron Wolf called Telan for the "A Gift of Robes" quest in the seasonal questline for Season 4 (Season of Loot Reborn) from Soudeh. The search for Telan brings the player to the Fractured Peaks and there the player finds the Pine Passage. After fighting many enemies the player finally encounters Telan, but unfortunately he is corrupted beyond reason and needs to be defeated. |
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Diablo IV - Barbarian Character Creation |
This video shows the creation of a female Barbarian in Blizzards game Diablo IV. |
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Diablo IV Season 3 - Vault of the Loom |
The Vault of the Loom is the final vault the player needs to visit for the seasonal questline in season three. It is also a vault that can be visited after finishing the seasonal quests. The player has to defeat Malphas in there and deal with multiple traps. |
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Diablo IV Season 3 - Vault of Ink |
Ayuzhan sends the player the to Vault of Ink for the "The Tumor" seasonal quest. Later on he joins the player as well to hold a ritual on the Conduit of Terror in order to stop Malphas. But the ritual fails and the two are threatened by the Son of Malphas instead. But with this they know what to do the finally rid the world of Malphas - kill the Loom. |
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Diablo IV Season 3 - Vault of Stone |
Description...aAyuzhan sends the player the to Vault of Copper in the Fractured Peakss in order to find Runecarving Tools for the "The Smothered Ache" seasonal quest. All for the single purpose of getting rid of Malphas. In the vault you again encounter deadly traps, lots of constructs and for the final battle you have to survive several waves of enemies and traps for 30 seconds. |
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Diablo IV Season 3 - Vault of Copper |
Ayuzhan sends the player the to Vault of Copper in order to boost the players personal construct for the "A Body Stolen, A Body Made" and "Drums of the Vault" seasonal quests.
Afterwards the player can use Governing and Tuning Stones to strenghten their construct.
In the vault the player has to figtht against hordes of constructs, avoid deadly traps and Malphas is commenting every step. |
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Diablo IV - City of the Ancients Dungeon |
The City of the Ancients is the final dungeon for the Season of Blood (second Diablo IV season) seasonal story. For the "A Serpent Cornered" quest the player and Hunter Erys finally decide to confront the Vampire Lord Zir in order to defeat him and rid the world of the most powerful vampire. On the way to Zir the player encounters other powerful ancient Vampires: Ebok, Xereph, Ojomni, Nila & Nys.
This will probably my last Diablo IV video for now. I'm a story-driven player and with this I finished all the story-related content there is. I'll continue playing the demo version of Sword Art Online Last Recollection next and afterwards I'll continue playing Divinity: Original Sin 2. Stay tuned for more videos. :) |
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Diablo IV - Sunken Library Dungeon |
Sunken Library is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event. Or you have to kill a couple of different things like Blood Boils.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Sunken Library you get the "Aspect of Control" for the Sorcerer class, which boosts your damage to crowd controlled enemies. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
In the Season of Blood you have to visit this dungeon for the "Beckoning Thirst" seasonal quest to slay the Ascended Blood Seeker Norwalc of Kurast. |
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Diablo IV - Heathen's Keep Dungeon |
Heathen's Keep is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event. Or you have to kill a couple of different things like Blood Boils.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Heathen's Keep you get the "Aspect of Numbing Wrath" for the Barbarian class, which boosts your Iron Skin skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
In the Season of Blood you have to visit this dungeon for the "Beckoning Thirst" seasonal quest to slay the Ascended Blood Seeker Vyzviana of Backwater. |
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Diablo IV - Kor Dragan Barracks Dungeon (Season of Blood) |
Kor Dragan Barracks is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event. Or you have to kill a couple of different things like Blood Boils.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Kor Dragan Barracks you get the "Aspect of Anemia" for the Barbarian class, which boosts your damage against bleeding enemies. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
One of the named enmies (Julek) in this dungeons drops a Bloodied Note, which starts the "Forgive Me" quest.
In the Season of Blood you have to visit this dungeon for the "Beckoning Thirst" seasonal quest to slay the Ascended Blood Seeker Chaz'bak of Crane Tribe. Furthermore the barracks is now swarming with vampires instead of the usual enemies. |
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Diablo IV - Inferno Dungeon |
Inferno is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event. Or you have to kill a couple of different things like Blood Boils.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Inferno you get the "Vengeful Aspect" for the Rogue class, which boosts you, when you make an enemy vulnerable. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Carrion Fields Dungeon |
Carrion Fields is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event. Or you have to kill a couple of different things like Blood Boils.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Carrion Fields you get the "Aspect of the Iron Warrior" for the Barbarian class, which boosts your Iron Skin skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
In the Season of Blood you have to visit this dungeon for the "Beckoning Thirst" seasonal quest to slay the Ascendes Blood Seekers Addrine and Togna. |
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Diablo IV - Fetid Mausoleum Dungeon |
Fetid Mausoleum is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event. Or you have to kill a couple of different things like Blood Boils.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Fetid Mausoleum you get the "Snowguard's Aspect" for the Sorcerer class, which boosts your Blizzard skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
You also have to visit this dungeon for the "A Witness in the Dust" season quest in the "Season of Blood". |
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Diablo IV - Mercy's Reach Dungeon |
Mercy's Reach is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event. Or you have to kill a couple of different things like Blood Boils.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Mercy's Reach you get the "Blood Seeker's Aspect" for the Necromancer class, which boosts your Blood Lance skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
You also have to visit this dungeon for the "Shroud of the Father" sidequest to find a Child's Caul for Voszalko in Kyovashad. |
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Diablo IV - Tomb of Hallows Dungeon |
The Tomb of Hallows is one of the new dungeons that was introduced in the 2nd season of Diablo IV, the Season of Blood. This is a dungeon related to the new season story. The player has to visit it for the "Summons of the Deatless" season quest and explores it together with Hunter Erys in search of Magistrate Oren. When they finally find Oren, they can only wittness him being killed by Vampires. Afterward Erys decides to go back to Ked Bardu to gather more information. And the player explores the rest of the dungeon to finally meet the Vampire Lord Zir, who tries to bring the player to his side, but fails. |
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Diablo IV - Moordaine Lodge Stronghold |
Moordaine Lodge is one of 3 Strongholds located in the Scosglen zone. Moordaine Lodge has a recommended level of 20 to open the Stronghold, but a well-geared character near that level or a strong group can certainly attempt to tackle this challenge early.
The fight usually ends with a battle against a boss (in Temple of Rot the boss fight is against Fionnir, the Mad Druid). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. However no NPCs are settling in Moordaine Lodge. |
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Diablo IV - Whispering Vault Dungeon |
Description...aWhispering Vault is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event. Or you have to kill a couple of different things like Blood Boils.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Whispering Vault you get the "Aspect of Unstable Imbuements" for the Rogue class, which boosts your Imbuement skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
You also have to visit this dungeon for the "In the Name of Love" sidequest to find a Cleaver for the mysterious artifact collector Rakhaan. |
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Diablo IV - Saraan Caldera Dungeon |
Saraan Caldera is a dungeon you have to visit for the "More Than Meets the Eye" sidequest in Diablo IV. The quest is given to the player by Rahkaan, a mysterious collector of powerful artifacts. Together with him you the player investigates this dungeon, solves a few riddles and disovers the secret behind Rahkaan. After beating the boss - Overseer Kafan - and speaking with Rahkaan again, this line of sidequests (A Fiend So Familiar) it finally finished and the player earns the "Curious Curios" achievements. |
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Diablo IV - Temple of Rot Stronghold |
Temple of Rot is one of 3 Strongholds located in the Dry Steppes zone. Temple of Rot has a recommended level of 35 to open the Stronghold, but a well-geared character near that level or a strong group can certainly attempt to tackle this challenge early.
The fight usually ends with a battle against a boss (in Temple of Rot the boss fight is against Spawn of Molqarth). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. However no NPCs are settling in Temple of Rot. |
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Diablo IV - Kor Dragan Barracks Dungeon |
Kor Dragan Barracks is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event. Or you have to kill a couple of different things like Blood Boils.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Kor Dragan Barracks you get the "Aspect of Anemia" for the Barbarian class, which boosts your damage against bleeding enemies. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
One of the named enmies (Julek) in this dungeons drops a Bloodied Note, which starts the "Forgive Me" quest. |
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Diablo IV - Kor Dragan Stronghold |
Kor Dragan is one of 3 Strongholds located in the Fractured Peaks zone. Kor Dragan has a recommended level of 25 to open the Stronghold, but a well-geared character near that level or a strong group can certainly attempt to tackle this challenge early.
The fight usually ends with a battle against a boss (in Kor Dragan the boss fight is against Nilcar, the Forgotten Bishop). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. However no NPCs are settling in Kor Dragan. |
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Diablo IV - Velkhova Church Undercroft Malignant Tunnel |
Malignant Tunnels were introduced in the first season of Diablo 4 - The Season of the Malignant. In these you can get Malignant Hearts which you can socket into your jewely slots instead of gems. These hearts can give a wide variety of different bonuses like faster attack speed or making your critial strikes hit harder whereas your non-critical hits do less damage. There are hearts that can be used by all classes, but also class-specific hearts.
The Velkhova Church Undercroft below the Velkova is the final malignant tunnel for the season questline of the first Diablo IV season. You have to visit it together with Cormond in order to finish the "The Cold Hard Truth" season quest. Together you have to defeat Varshan the Consumed. |
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Diablo IV - Den of the Blighted Malignant Tunnel |
Den of the Blighted is located just outside the Ruins of Rakhat Keep: Inner Court waypoint, to the northeast. Like every other Malignant Tunnel, it's a hole in the ground. The player has to visit this tunnel for the Hope's Guardian season qust during the first season of Diablo IV.
Malignant Tunnels were introduced in the first season of Diablo 4 - The Season of the Malignant. In these you can get Malignant Hearts which you can socket into your jewely slots instead of gems. These hearts can give a wide variety of different bonuses like faster attack speed or making your critial strikes hit harder whereas your non-critical hits do less damage. There are hearts that can be used by all classes, but also class-specific hearts. |
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Diablo IV - Crypts of Orbei Dungeon |
The Crypts of Orbei below the Orbei Monastery are the final dungeon for the season questline of the first Diablo IV season. You have to visit them together with Cormond in order to finish the "Answers in the Ashes" season quest. Together you have to defeat Varshan the Consumed. |
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Diablo IV - Crusader's Monument Stronghold |
Crusaders' Monument is one of 3 Strongholds located in the Hawezar zone. Crusaders' Monument has a recommended level of 35 to open the Stronghold, but a well-geared character near that level or a strong group can certainly attempt to tackle this challenge early.
The fight usually ends with a battle against a boss (in Crusaders' Monument the boss fight is against Sir Thom, Sir Morholt and Dame Maryam). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. However no NPCs are settling in Crusader's Monument. |
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Diablo IV - Boiling Wound Malignant Tunnel |
Malignant Tunnels were introduced in the first season of Diablo 4 - The Season of the Malignant. In these you can get Malignant Hearts which you can socket into your jewely slots instead of gems. These hearts can give a wide variety of different bonuses like faster attack speed or making your critial strikes hit harder whereas your non-critical hits do less damage. There are hearts that can be used by all classes, but also class-specific hearts.
For the "Holding Back the Flood" season quest the player has to finish chapters one and two of the season journey. And in order to so it is required to complete some Malignant Tunnels. Boiling Wound was one of the tunnels I visited to complete the season journey chapters. |
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Diablo IV - Fissure of Malice Malignant Tunnel |
Malignant Tunnels were introduced in the first season of Diablo 4 - The Season of the Malignant. In these you can get Malignant Hearts which you can socket into your jewely slots instead of gems. These hearts can give a wide variety of different bonuses like faster attack speed or making your critial strikes hit harder whereas your non-critical hits do less damage. There are hearts that can be used by all classes, but also class-specific hearts.
For the "Holding Back the Flood" season quest the player has to finish chapters one and two of the season journey. And in order to so it is required to complete some Malignant Tunnels. Fissure of Malice was one of the tunnels I visited to complete the season journey chapters. |
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Diablo IV - Malnok Stronghold |
Malnok, located east of the Kyovashad Waypoint in Fractured Peaks, this Level 20+ Stronghold is home to various frosted enemies, including the Ice Clan Stormcallers responsible for the blizzard.
The fight usually ends with a battle against a boss (in Malnok the boss fight is against the ice clan champion Frosthorn). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. |
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Diablo IV - Dindai Hollow Malignant Tunnel |
Malignant Tunnels were introduced in the first season of Diablo 4 - The Season of the Malignant. In these you can get Malignant Hearts which you can socket into your jewely slots instead of gems. These hearts can give a wide variety of different bonuses like faster attack speed or making your critial strikes hit harder whereas your non-critical hits do less damage. There are hearts that can be used by all classes, but also class-specific hearts.
For the "A Plague of Hatred" season questline the player has to invoke a Brutal Outgrowth. This can be done in a Malignant Tunnel of your choice. I did it in the Dindai Hollow Malignant Tunnel. |
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Diablo IV - Ravening Pit Malignant Tunnel |
Malignant Tunnels were introduced in the first season of Diablo 4 - The Season of the Malignant. In these you can get Malignant Hearts which you can socket into your jewely slots instead of gems. These hearts can give a wide variety of different bonuses like faster attack speed or making your critial strikes hit harder whereas your non-critical hits do less damage. There are hearts that can be used by all classes, but also class-specific hearts.
The Ravening Pit is a story-related Malignant Tunnel for the "A Plague of Hatred" in the season questline.
And yes, I overlooked the heart and left it lying on the ground... Shame on me. ^^' |
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Diablo IV - Dead Man's Dredge Dungeon |
Dead Man's Dredge is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Dead Man's Dredge you get the "Aspect of Piercing Cold" for the Sorcerer class, which boosts your Ice Shard skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Derelict Lodge Dungeon |
Derelict Lodge is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Derelict Lodge you get the "Aspect of Explosive Verve" for the Rogue class, which makes your Grenade skills count as Trap skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - The Hive Dungeon |
The Hive is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Hive you get the "Aspect of Swelling Curse" for the Necromancer class, which boosts your Bone Spirit skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Endless Gates Dungeon |
Endless Gates is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Endless Gates you get the "Aspect of the Rampaging Werebeast" for the Druid class, which boosts your Grizzly Rage skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Betrayer's Row Dungeon |
Betrayer's Row is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Betrayer's Row you get the "Aspect of Potent Blood" for the Necromancer class, which changes blood orbs to give you essence when you've got full HP. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Crumbling Hekma Dungeon |
Crumbling Hekma is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Crumbling Hekma you get the "Aspect of Splintering Energy" for the Sorcerer class, which boosts your Lighting Spear skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Komdor Temple Dungeon |
Komdor Temple is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Komdor Temple you get the "Aspect of the Bounding Conduit" for the Sorcerer class, which increases your movement speed after teleporting. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Forgotten Depths Dungeon |
Forgotten Depths is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Forgotten Depths you get the "Aspect of Biting Cold" for the Sorcerer class, which gives you a chance to make an enemy vulnerable when you freeze them. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Yshari Sanctum Dungeon |
Yshari Sanctum is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Yshari Sanctum you get the "Needleflare Aspect" for all classes, which gives you a boost to Thorns damage. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Flooded Depths Dungeon |
Flooded Depths is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Flooded Depths you get the "Aspect of Empowering Reaper" for the Necromancer class, which gives you a chance to spawn a pool of Blight when you hit critically. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Lost Keep Dungeon |
Lost Keep is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Lost Keep you get the "Aspect of the Deflecting Barrier" for all classes, which gives you ignore damage from distanced enemies while you have a barrier active. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Demon's Wake Dungeon |
Demon's Wake is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Demon's Wake you get the "Aspect of Uncanny Treachery" for the Rogue classes, which gives you a higher chance to gain Stealth. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV Caldera Gate Dungeon |
Caldera Gate is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Caldera Gate you get the "Mangled Aspect" for the Druid classes, which boosts your Werebear form. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Kor Valar Ramparts Dungeon |
Kor Valar Ramparts is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Kor Valar Ramparts you get the "Blast-Trapper's Aspect" for the Rogue classes, which boosts your Trap Skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Immortal Emanation Dungeon |
Immortal Emanation is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Immortal Emanation you get the "Mangled Aspect" for the Druid classes, which boosts your Werebear form. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Halls of the Damned Dungeon |
Halls of the Damned is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Halls of the Damned you get the "Aspect of Disobedience" for the all classes, which boosts your armor whenn you deal damage. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Hakan's Refuge Dungeon |
Hakan's Refuge is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Hakan's Refuge you get the "Relentless Berserker's Aspect" for the Barbarian class, which boosts your core skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Sepulcher of the Forsworn Dungeon |
The Sepulcher of the Forsworn is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Sepulcher of the Forsworn you get the "Hulking Aspect" for the Necromancer class, which boosts your Golem skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Infected Delve Dungeon |
Infected Delve is one of the dungeons related to a sidequest in Diablo IV. It ins not one of the 'main' dungeon where you can get aspects. Nevertheless Infected Delve is quite an interesting place, as some parts are infected by poisonous mist that damages the player while standing in it. You can find this dungeon in the Urlaan Quarry region. You have to visit this dungeon for the "Crucible of Worth" quest. You are tasked with gathering three pieces of silver quartz for Gerti in Ked Bardu so that she can forge a weapon out of it. |
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Diablo IV - Blind Burrows |
The Blind Burrows is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Blind Burrows you get the "Aspect of the Tempest" for the Druid class, which boosts your Hurricane skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
Furthermore you need to visit this dungeon for the "A Price to Pay" quest to collect Spider Venom for Aneta. |
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Diablo IV - Forgotten Ruins |
The Forgotten Ruins is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Forgotten Ruins you get the "Iron Blood Aspect" for the Barbarian class, which gives you damage reduction for each nearby bleeding enemy. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
Furthermore you need to visit this dungeon for the "A Wolf's Honor" quest to find Alim's and Tala's belongings together with Asa. |
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Diablo IV - Conclave Dungeon |
Conclave is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Conclave you get the "Aspect of the Changeling's Debt" for the Druid class, which boosts your Werebear Skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
Furthermore you need to visit this dungeon for the "A Voice From the Past" quest to find a Vizjerei Vessel for Izel. |
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Diablo IV - Grinning Labyrinth Dungeon |
Grinning Labyrinth is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Grinning Labyrinth you get the "Aspect of the Calm Breeze" for the Druid class, which boosts your Wind Shear skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
Furthermore you need to visit this dungeon for the "Hubris Smiles Back" quest to find Baneful Oblations for Ogai. |
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Diablo IV - Ancient's Lament Dungeon |
Description...aAncient's Lament is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Ancient's Lament you get the "Aspect of Volatile Shadows" for the Rogue class, which boosts your Dark Shroud Shadows. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
Furthermore you need to visit this dungeon for the "Worthy of Arreat" quest to find an Ancient Crane Sword for Gerti. |
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Diablo IV - Eriman's Pyre Stronghold |
Eriman's Pyre Stronghold in Diablo 4 can be found in the desert region of Kehjistan during Act 4. Here, you'll get to play investigator, trying to determine what happened to the previous inhabitants. The Stronghold is filled with enemies, however, making this task more difficult.
Eriman's Pyre, is a Stronghold infested with demons and spirits drawn to a demon that has taken host inside a flaming pyre. A man named Eriman bound a demon within himself to keep it farm harming Hawezar, but after the Crusaders came, his people grew scared and burnt him in a pyre, releasing the demon within which resulted in torching the area, and damning the souls of the village.
The fight usually ends with a battle against a boss (in Eriman's Pyre the boss fight is against Duz'Agur, Eriman's Bane). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. However this is not the case for Eriman's Pyre. |
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Diablo IV - Wasting Hollow Dungeon |
Wasting Hollow is a dungeon the player has to visit for the "Fury Against Fate" quest. The player explores this dungeon together with Ealda, the chieftain of the Crane Tribe in order to make their stand against the cannibuls lurking everywhere in the Dry Steppes region. In the end they fight against Korvak the Carver. |
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Diablo IV - A Series of Steps Sidequest |
This sidequest comes after a line of other quests. Together with Taissa the player tries to resolve issues Taissa has. She still hears Andariels voice and is afraid of losing herself. Therefore they perform a ritual and help Taissa to accept her past. In the end both of them have to defeat the Whisper of Andariel to rid Taissa of her. |
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Diablo IV - Faceless Shrine Dungeon |
Faceless Shrine is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Faceless Shrine you get the "Unyielding Commander's Aspect" for the Necromancer class, which boosts your Army of the Dead skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
Furthermore you need to visit this dungeon for the "Faceless Shrine" sidequest from the Tree of Whispers. Unfortunately I didn't manage to finish the dungeon in time for this quest. |
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Diablo IV - Avarice the Gold Cursed Worldboss |
Avarice is one of the world bosses / world events in Diavlo IV. World events happen at more or less fixed intervalls. You get achievements and pretty good loot for beating such an event or boss. As you can see the fight was pretty tough and some players died and respawned multiple times. But the fight was still an interesting one because the Avarice attacks differently after losing more and more health. |
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Diablo IV - Wandering Death Worldboss |
The Wandering Death is one of the world bosses / world events in Diavlo IV. World events happen at more or less fixed intervalls. You get achievements and pretty good loot for beating such an event or boss. As you can see the fight was pretty tough and many players dies and respawned multiple times. But the fight was still an interesting one because the Wandering Death attacks differently after losing more and more health. |
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Diablo IV - Light's Refuge Dungeon |
Light's Refuge is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Light's Refuge you get the "Aspect of Bul-Kathos" for the barbarian class, which boosts your Leap skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
Furthermore you need to visit this dungeon for the "Desperate Remedies" quest to find Aladara's Amulet. |
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Diablo IV - Halls of Dark Portent (By Three They Come Sidequest) |
The player learns more about Elias in the "By Three They Come" sidequest in Diablo IV. Near the end of the storyline the player has to enter the Halls of Dark Portent dungeon, defeat a "Blood Echo" and finally learn more about Elias from Symons tattered journal. |
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Diablo IV - Champion's Demise Dungeon |
Champion's Demise is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Champion's Demise you get the "Aspect of the Umbral" for all classes, which boosts your Crowd Control skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
Furthermore you need to visit this dungeon for the "Raising Spears" quest together with Ealda. |
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Diablo IV - Altar of Ruin Stronghold |
The Diablo 4 Altar of Ruin Stronghold can be found in the Kehjistan region, which you will visit during the games fourth act. It is located in the northern sector near the border with the Dry Steppes.
As with most Strongholds, there is a minimum recommended level. This one has level 45 mobs by default. Past that point, however, your enemies will be two levels higher than you.
The fight usually ends with a battle against a boss (in Altar of Ruin the boss fight is against Dark Cardinal Maldul). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. However this is not the case for Altar of Ruin. |
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Diablo IV - Tomb of the Saints Dungeon |
The Tomb of the Saints is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or a final event.
You also have to visit this dungeon for the "Symbol of Faith" sidequest.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Tomb of the Saints you get the "Incendiary Aspect" for the Sorerer class. With this aspect you can restore mana by burning enemies. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Ruins of Qara-Yisu Stronghold |
Ruins of Qara-Yisu is one of 3 Strongholds located in the Dry Steppes zone. Ruins of Qara-Yisu has a recommended level of 40+ to open the Stronghold, but a well-geared character near that level or a strong group can certainly attempt to tackle this challenge early.
The inhabitants of the Ruins of Qara-Yisu were led by Elder Davan while under constant threat by cannibals. In response to their attacks, the Elder ventured into the mines to free an Ancient Spirit, which betrayed them, and encased the remaining villagers in salt.
The fight usually ends with a battle against a boss (in the Ruins of Qara-Yisu the boss fight is against Utulku). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. |
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Diablo IV - Alcarnus Stronghold |
Alcarnus is located in the Kehjistan region. Strongholds need to be captured (meaning: Kill all enemies). The fight usually ends with a battle against a boss (in Alcarnus the boss fight is against Rashta Reborn). And there usually is a Lilith statue as well. This stronghold is a bit different from others, because it does not become a new quest hub with NPCs. |
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Diablo IV - Onyx Watchtower Stronghold |
The Onyx Watchtower is located in the Dry Steppes zone. Strongholds need to be captured (meaning: Kill all enemies). The fight usually ends with a battle against a boss (in the Onyx Watchtower the boss fight is against Captain Ezmin). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. |
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Diablo IV 4 Fallen Temple Capstone Dungeon |
In Diablo IV only the first two difficulties (world tier levels) are available right from the beginning. A higher world tier promises more experience and better loot. To reach higher world tiers you have to complete a so-called "Capstone Dungeon". The capstone dungeon for world tier 4 is the "Fallen Tempel" located in the Kiln of the Primes. This dungeon becomes available after finishing the previous capstone dungeon. The capstone dungeons are a bit different than normal dungeons, because enemies in the capstone dungeons have a fixed level that doesn't scale with the players level. If you can finish a capstone dungeon you should be strong enough for the next world tier level. In my case I had a friend help me out. 🙂 I definately wouldn't have made it alone with my level at that time. |
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Diablo IV - Maugan's Works Dungeon |
Maugan's Works is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss or an event.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Maugan's Works you get the "Earthstriker's Aspect" for the Barbarian class, which boosts your Overpower damage after swapping weapons 10 times. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
Furthermore you need to visit this dungeon for the "Remnants of Faith" quest together with Tomyris. |
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Diablo IV - Cathedral of Light Capstone Dungeon |
In Diablo IV only the first two difficulties (world tier levels) are available right from the beginning. A higher world tier promises more experience and better loot. To reach higher world tiers you have to complete a so-called "Capstone Dungeon". The capstone dungeon for world tier 3 (Nightmare) is the "Cathedral of Light" located in Kyovashad. This dungeon becomes available after finishing the main story and should be completed as fast as possible to get more experience and better loot.
The capstone dungeons are a bit different than normal dungeons, because enemies in the capstone dungeons have a fixed level that doesn't scale with the players level. If you can finish a capstone dungeon you should be strong enough for the next world tier level. |
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Diablo IV - Burning Hells |
The Burning Hells are the final place the player visits for the main story campeign in Diablo IV. Here the player meets Reverend Mother Prava again. But she has been deeply wounded and her army has been shattered. Even the angel Inarious, who accomponied them, has been killed by Lilith. The player ventures forth together with Neyrelle, Donan and Lorath in order to stop Lilith. But before they finally reach Lilith they encounter multiple other strong demons, like Ninsa, Ashava and Astaroth.
The player uses the sightless eye to find Lilith, but instead is imprisoned within their own mind by her. However Mephisto frees the player from this prison.
Instead of using the soul stone to capture Lilith, they decide to capture Mephisto instead and to defeat Lilith in combat. |
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Diablo IV - Defiled Halls Dungeon (Lost Legacy Quest) |
The Defiled Halls below the Ruins of Rakhat Keep are a dungeon the player has to visit for the "Lost Legacy" quest. Ksenia asks the player to accompany her to the Defiled Halls in order to cleanse this please of corruption. |
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Diablo IV - Foul Undercrypts Dungeon |
The Foul Undercrypts below the Ruins of Rakhat Keep are the place of the players final battle against Elias as well as the place to finally finish a soulstone. The player needs to visit them for the "On the Precipice" main quest, which later turns into "Knee-Deep in Filth". But Elias is there to stop the ritual. However after the player discovered how to break his immortality, they can finally defeat Elias and Taissa can claim his head for the Tree of Whispers. |
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Diablo IV - Beneath the Wine-Dark Sea Main Quest |
Ever wanted to try getting into a coffin and then sink into the cold and dark sea? Well, look no further. :)
The Tree of Whispers in Diablo IV urges you to do exactly that in order to find Elias' secret for immortality. For the "Picking Through the Bones" main quest you need to enter a coffin in the "Creaking Hulls" region and then sink into the sea. Immediately afterwards the next quest - Beneath the Wine-Dark Sea - starts. You have to explore the temple and in the end you find the secret to Elias' immortality. |
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Diablo IV - Shadowed Plunge Dungeon |
The Shadowed Plunge is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
You also have to visit this dungeon for the "Left Behind" quest.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Shadowed Plunge you get the "Aspect of Branching Volleys" for the Rogue class. With this aspect you can boost your Barrage skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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DIablo IV - Vyeresz Stronghold |
Vyeresz is located in the Hawezar zone. Strongholds need to be captured (meaning: Kill all enemies). The fight usually ends with a battle against a boss (in Vyeresz the boss fight is against Dianthus). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. |
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Diablo IV - Hungering Swamp Dungeon (The Cage of Grief Main Quest) |
This video shows a visit to the "Hungering Swamp" dungeon for the "The Cage of Grief" main quest in Blizzarrds game Diablo IV. The player has to collect various ingredients for a potion that helps Donan to come to his senses. Mephiste intervenes and tries to convince the player to join his side. The player refuses and Donan finally crafts a soulstone for the capture of Lilith. |
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Diablo IV Retail - World boss - Ashava the Pestilent |
Ashava the Pestilent is one of the world bosses / world events in Diavlo IV. World events happen at more or less random intervalls. You get achievements and pretty good loot for beating such an event or boss. As you can see the fight was pretty tough and many players dies and respawned multiple times. But the fight was still an interesting one because Ashava attacks differently after losing more and more health. |
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Diablo IV - Slithering Dark Dungeon (Cold Blood Main Quest) |
In this video I demonstrate a visit to the "Slitherding Dark" dungeon in Diablo IV. The player has to visit this dungeon for the "Cold Blood" main quest. The end boss of this dungeon is the snake queen Mohlon in order to get a mystic incense from her. |
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Diablo IV - Andariel (Anguish Incarnate Main Quest) |
Andariel, Maiden of Anguish, is one of the lesser evils in the Diablo lore. She is summoned by Elias and the player has to defeat her in the "Anguish Incarnate" main quest in order to stop her rampage. |
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Diablo IV - Horadric Vault Dungeon (Lost Arts Main Quest) |
In this video I'm showing you the Lost Arts Main Quest. For this the player has to visit the Horadriv Vault, speak with Donan and Neyrelle and then explore the Vault in order to find out more about soulstones. |
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Diablo IV - Exalted Terrace Dungeon (Piercing the Veil main quest) |
This video shows the "Exalted Terrace" dungeon for the "Piercing the Veil" main quest in Diablo IV. Together with the Horadrim Lorath the player discovers the secret of this place in order so stop Elias. They encounter multiple summonings of demons and then finally confront the fallen Horadrim Elias. They have to defeat him multiple times in different places, only to learn that he seems to be immortal and cannot be defeated for good - at least at that moment... At least the two of them managed to get a hold of the "Sightless Eye", a relic that allows someone to see far-away places. With that they have a look at what Elias and Lilith are doing. Meanwhile our trusty scout Meshif unfortunately has been wounded. When Lorath and the player find him, he takes a lost sip from his bottle and dies. |
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Diablo IV - Temple of the Primes Dungeon (Decent into Flame Main Quest) |
This video shows a visit to the "Temple of Primes" dungeon for the "Decent into Flame" main quest. The player visits this place together with the Horadrim Lorath in order to stop Elias from turnging Taissa into the lesser evil Andariel. After freeing her the player has to fight against the Tyrant King Brol. |
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Diablo IV - Offal Pits Dungeon (Whispers from the Past Main Quest) |
The Offal Pits are a dungeon the player visits for the "Whispers from the Past" Main Quest. You visit them together with the Horadrim Lorath. The goal is to enter the palace and find Elias. Unfortunately Elias is already gone, but at least the player and Lorath receive new information after defeating the boss "Mother's Judgment". |
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Diablo IV - Dark Ravine Dungeon |
Dark Ravine is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Dark Ravine you get the "Aspect of Might" for the all classes, which boosts your basic skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Guulrahn |
Guulrahn is one of the cities in Diablo IV. However it is overrun by enemies and under the control of Lilith and her forces. Therefore it is not a quest hub. The player needs to enter the city for Zolaya and Lorath and find the Market Square and the prison in order to free Oyuun for the "The City of Blood and Dust" (and later "Small Blessings") main story quest. |
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Diablo IV - Orbei Monastry Halls Dungeon |
The Orbei Monastry Halls are used for the "Suffering Disquiet" main quest in Diablo IV. You have to enter them and search for the Abbot there. The player encounters many dead monks in there. When you finally find the Abbot, he is taken by grieve because he couldn't stop Elias and transforms into the Eidolon of Orbei, which the player has to defeat. |
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Diablo IV - Wretched Delve Dungeon |
Wretched Delve is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Wretched Delve you get the "Aspect of Static Cling" for the Sorcerer class, which boosts your Charged Bolt skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Lair of the Despoiler Dungeon |
The "Lair of the Despoiler" dungeon is located in Tur Dulra and can be visited after clearing the Tur Dulra stronghold. You have to visit the dungeon the quest "The Old Ways". For this quest you need to do perform various tasks in the dungeon in order to get some transcriptions from Scholor Yuein. |
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Diablo IV - Tur Dulra Underroot Dungeon |
After clearing the Tur Dulra Stronghold the Underroot dungeon below the stronghold can be entered. The Underroot is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
You also have to visit this dungeon for the "Daughter of the Oak" quest.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Underroot you get the "Aspect of the Expectant", that can be used by all classes. With this aspect you can boost your core skills damage by using basic skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Tur Dulra Stronghold |
Tur Dulra is located in the Scosglen zone. Strongholds need to be captured (meaning: Kill all enemies). The fight usually ends with a battle against a boss (in Tur Dulra the boss fight is against Baelgemoth, Infernal Tormentor). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. |
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Diablo IV -Astaroth |
Astaroth is one of the main bosses you encounter while playing the story of the game. You have to fight him during the "As the World Burns" quest. He is revived by Lilith and threatens the world again. Lilith places the soulstone with Astaroth into Yorins forehead who then becomes Astaroth. Unfortunanetly he does not survie this. |
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Diablo IV - The Gathering Legions World Event |
The Gathering Legions is a world event where multiple players have to cooperate in order to succeed. The finish with mastery you need the kill three Servants of Hell within the time frame. These spawn after multiple groups of normal enemies have been defeated. Finally a boss (the Overlord) spawns which you also have to beat within a limited time frame. I was in the event in the Dilapidated Aqueducts zone in the Kehjistan region. |
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Diablo IV - Exhuming the Forgotten Main Quest |
During the "Exhuming the Forgotten" main quest line you enter the Weeping Cairns together with Yorin, travel through the Ancestor Heights and meet Arlo and Maisie along the way. In the end you have to battle the druid Airidah, Keeper of the Dead, who has been corrupted by Lilith. |
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Diablo IV - Sarat's Lair Dungeon |
Sarat's Lair is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Sarat's Lair you get the "Snowveiled Aspect" for the Sorcerer class, which boosts your Ice Armor skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Domhainne Tunnels Dungeon |
The Domhainne Tunnels is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Domhainne Tunnels you get the "Aspect of Efficiency" for the Sorcerer class, which boosts your basic skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Crossing Over Main Quest Line |
This video shows the Crossing Over Main Quest Line where you help Neyrelle again. Together with her the player travels to the Black Lake again, the place where you fought her mother, Vhenard, before. However this time Neyrelle revives her mother from the dead (though only for a short while) and get new information from her. Afterwards you travel deeper into the catacobs and follow Lilith. You only meet a remnant of her (Lilith's Lament), though and have to fight it together with your friend Vigo. Afterwards you see another vision where Liliths laments the death of her son Rathma. She then takes the key to hell from him and speaks about her plans for the future. |
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Diablo IV - Sanguine Chapel Dungeon |
The Sanguine Chapel is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Sanguine Chapel you get the "Energizing Aspect" for the Rogue class, which boosts your basic skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Sunken Ruins Dungeon |
Description...aThe Sunken Ruins is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In the Sunken Ruins you get the "Aspect of Ancestral Force" for the Barbarian class, which boosts your "Hammer of the Ancients" skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Hope's Light Stronghold |
You can find the Hope's Light Stronghold in the northwestern part of the Scosglen region. It's a lighthouse situated near the coastline, and you have to cross through a bunch of shipwrecks to reach it. Strongholds need to be captured (meaning: Kill all enemies). The fight usually ends with a battle against a boss (in Hope's Light the boss fight is against Tidewitch Ne'gana). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. |
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Diablo IV - Hallowed Glacier Dungeon |
The Hallowed Glacier is a story dungeon for the "Call of the Ancients" sidequest. The Bear Tribe asks you to clear the area from enemies in order for them to have a better life. Chieftain Glous is travelling together with you and in the end you have to fight "Cyhrach the first born, deathless ancient". The fight was a tough one for me and I had to try it multiple times. |
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Diablo IV - Shroud of the Horadrim Main Quest |
During the Shroud of the Horadrim main quest line you learn more about Lilith and Neyrelle. You'll also visit Tristram - or at least a vision of it.
In the end you have to battle the frightening Tchort, Herald of Lilith. |
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Diablo IV - Hoarfrost Demise Dungeon |
Hoarfrost Demise is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Hoarfrost Demise you get the "Blood-bathed Aspect" for the Necromancer class, which boosts your Blood Surge skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Nostrava Deepwood Dungeon |
Nostrava Deepwood is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes. In Nostrava Deepwood you get the "Flesh-Rending Aspect" for the Necromancer class, which boosts your Decompose skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Anica's Claim Dungeon |
Anica's Claim is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In Anica's Claim you get the "Stormclaw's Aspect" for the Druid class, which boosts your Shred skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Cultist Refuge Dungeon |
The Cultist Refuge is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In the Cultist Refuge you get the "Flamewalker's Aspect" for the Sorcerer class, which boosts your Firewall skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Nostrava Stronghold |
The Nostrava Stronghold is located in the western part of the Fractured Peaks, between The Pallid Glade and Desolate Highlands, and to the west of Kyovashad. Strongholds need to be captured (meaning: Kill all enemies). The fight usually ends with a battle against a boss (in Nostrava the boss fight is against three bosses - Negala, Torvala, and Korzira). And there usually is a Lilith statue as well. After conquering a stronghold some NPCs and merchants settle in and usually there's also a dungeon you can enter afterwards. |
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Diablo IV - Maulwood Dungeon + Butcher |
Maulwood is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In Maulwood you get the "Slaking Aspect" for the Barbarian class, which boosts your Rend skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon.
And right after finishing this dungeon the Butcher spawned and damn - he butchered me hard. The Butcher is an old enemy present in every Diablo game. In Diablo 4 he spawns randomly - so unlike me... Be prepared... :) |
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Diablo IV - Forsaken Quarry |
The Forsaken Quarry is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In the Forsaken Quarry you get the "Aspect of Encircling Blades" for the Rogue class, which boosts your Flurry skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV Server Slam - World boss - Ashava the Pestilent |
Ashava the Pestilent is the only available world boss during the Diablo IV beta events and the server slam. And most likely also the first world boss players can encounter in the final game. The world boss only spawned at specific times. I assume this will also be the case in the final game. As you can see the fight was pretty tough and many players dies and respawned multiple times. But the fight was still an interesting one because Ashava attcks differently after losing more and more health.
There was one special condition during the Diablo IV server slam: The max level was 20 whereas Ashava is designed for level 25 characters, which made this fight even more challenging. |
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Diablo IV - Light's Watch Dungeon |
The Light's Watch is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In the Light's Watch you get the "Aspect of Conflagration " for the Sorcerer class, which boosts your Incinerate skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Black Asylum Dungeon |
The Black Asylum is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In the Black Asylum you get the "Aspect of Torment" for the Necromancer class, which boosts your essence regeneration after striking a critical hit with Bone skills. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Faith in Blood Quest |
Faith in Blood is one of the sidequests in Diablo IV and shows how much work Blizzard put into some of the quests. Faith in Blood is the end of a longer storyline where you help Sister Octiavia to exorcise demons. In the end the good sister herself is possessed by a demon and it is the players duty to get the necessary tools to help her. After that the player has to perform an exorcising ritual and finally defeat the demon who is possessing Octavia. |
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Diablo IV - Hallowed Ossuary Dungeon |
The Hallowed Ossuary is one of the dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In the Hallowed Ossuary you get the "Aspect of Unrelenting Fury" for the Barbarian class, which changes the "Rend"-skill and gives you more fury. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Necromancer Character Creation |
This video shows the creation of a female necromancer in Blizzards upcoming game Diablo IV. |
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Diablo IV - Druid character creation and First Steps / Gameplay |
This video shows the creation of a female Druid in Blizzards upcoming game Diablo IV. Afterwards I play a bit of the story including the first dungeon you visit in Diablo IV - the Icehowl Ruins. |
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Diablo IV - Defiled Catacomb Dungeon |
The Defiled Catacombs are one of the earliest dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In the Defiled Catacombs you get the "Aspect of Tempering Blows" for the Barbarian class, which gives you a fortify buff. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Tormented Ruins dungeon |
The Tormented Ruins are one of the earliest dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In the Tormented Ruins you get the "Aspect of the Unsatiated" for the Druid class, which gives bonusses to the Werewolf skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - Lost Archives Dungeon |
The Lost Archives are one of the earliest dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto equipment. However the aspects are sometimes for a specific class and sometimes usuable by all classes.. In the Lost Archives you get the "Aspect of the Protector", which can be used by all classes and gives you a barrier when fighting against Elite enemies. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo 4 - More Gameplay |
This video shows a bit more (around one hour) of the gameplay in Diablo 4, including a visit to the dungeon/instance "Forbidden City". |
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Diablo IV - World Boss - Ashava the Pestilent |
Ashava the Pestilent is the only available world boss during the Diablo IV beta events. And most likely also the first world boss players can encounter in the final game. The world boss only spawned at specific times. I assume this will also be the case in the final game. As you can see the fight was pretty tough and many players dies and respawned multiple times. But the fight was still an interesting one because Ashava attcks differently after losing more and more health. |
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Diablo IV - Forbidden City dungeon |
Forbidden City is one of the first dungeons/instances you can visit in Diablo IV. Once you enter a dungeon you're either alone or together with your other party members. So these are not part of the open world. In the dungeons I've seen so far you'll usually have to activate a couple of things to make the boss spawn or to open the doors leading to the boss.
The interesting bit about the dungeons is that you of course get loot, but you'll also gain access to new 'Aspects'. Aspects can be imprinted onto eqipment. However the aspects are for a specific class. In Forbidden City you get the "Nighthowler's Aspect" for the Druid class, which changes the Druids Blood Howl skill. If you want to get aspects for your class you can check the available dungeons on the world map. There it tells you the class you'll get an aspect for after finishing the dungeon. |
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Diablo IV - 1,5h Gameplay |
I recorded a lot of gameplay from the last Diablo IV Beta weekend and decided to put some of the parts together into one video. This shows roughly 1,5h of gameplay directly from the beginning of the game.
Unfortunatelly I did have some sound & video problems while recording, so they have been recorded as well. This gameplay material is from the Friday, 17th of March 2023. I encountered many problems including lag and runnerbanding on Friday. Most of the problems were gone on Saturday so I assume that Blizzard fixed these over the night to Saturday. |
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